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	<title>Comments on: Death to Design</title>
	<link>http://mag.nificent.com/2007/03/07/death-to-design/</link>
	<description>MAGAZINE CULTURE, obsessively &#038; compulsively documented.</description>
	<pubDate>Fri, 05 Dec 2008 07:37:55 +0000</pubDate>
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		<title>by: dopepope</title>
		<link>http://mag.nificent.com/2007/03/07/death-to-design/#comment-53</link>
		<pubDate>Tue, 27 Mar 2007 19:01:47 +0000</pubDate>
		<guid>http://mag.nificent.com/2007/03/07/death-to-design/#comment-53</guid>
					<description>Very interesting to read. All the comments get more thought provoking than the next. My artwork is featured in the latest Faesthetic, but none bofore it. I only discovered it well into it's later stages and by the time I knew what to do about getting into the publication, issue 5 was closed to submissions. I was fortunate enough to get into # 6 and hope my work is found cool enough to get into 7.8,9, and 10. Which is why I'm kind of annoyed you chose issue 7 to discuss it's slow downward spiral so to speak. Not in an offensive manner at all, but in your vague way you do dismiss the current state of design, and Feasthetic as an example of such a state, as a sort of diminishing artform, diminishing enough to be called boring. 
It seems this day and age, anyone that can put a smiley face on some abstract shape in illustrator, make it hot pink, and make a website for it, then barrage that link all over the web can feel empowered enough to call themselves designers, or even illustrators. That isn't to say that only true design and illustration is dripping with detail and complexity, because it sure aint. I just know that the last few years of being exposed to  a monstrous realm of such work constantly being pushed and peddled online, does effect ones own design sense. but not suddenly, it happens over time. And perhaps this causes artwork to become visually unified, seem almost as if one artist did it all. I don't think Faesthetic ever tried to beat anyone over the head with a point, or intellectualism, just showcase some artists that do their thing. And now it's boring. But, it can't stay that way. Some one will always shine thru that  boredom, and begin the next trend, style, or craze. Which makes the next Faesthetic all the more important.</description>
		<content:encoded><![CDATA[<p>Very interesting to read. All the comments get more thought provoking than the next. My artwork is featured in the latest Faesthetic, but none bofore it. I only discovered it well into it&#8217;s later stages and by the time I knew what to do about getting into the publication, issue 5 was closed to submissions. I was fortunate enough to get into # 6 and hope my work is found cool enough to get into 7.8,9, and 10. Which is why I&#8217;m kind of annoyed you chose issue 7 to discuss it&#8217;s slow downward spiral so to speak. Not in an offensive manner at all, but in your vague way you do dismiss the current state of design, and Feasthetic as an example of such a state, as a sort of diminishing artform, diminishing enough to be called boring.<br />
It seems this day and age, anyone that can put a smiley face on some abstract shape in illustrator, make it hot pink, and make a website for it, then barrage that link all over the web can feel empowered enough to call themselves designers, or even illustrators. That isn&#8217;t to say that only true design and illustration is dripping with detail and complexity, because it sure aint. I just know that the last few years of being exposed to  a monstrous realm of such work constantly being pushed and peddled online, does effect ones own design sense. but not suddenly, it happens over time. And perhaps this causes artwork to become visually unified, seem almost as if one artist did it all. I don&#8217;t think Faesthetic ever tried to beat anyone over the head with a point, or intellectualism, just showcase some artists that do their thing. And now it&#8217;s boring. But, it can&#8217;t stay that way. Some one will always shine thru that  boredom, and begin the next trend, style, or craze. Which makes the next Faesthetic all the more important.
</p>
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		<title>by: Christopher Cox</title>
		<link>http://mag.nificent.com/2007/03/07/death-to-design/#comment-22</link>
		<pubDate>Thu, 15 Mar 2007 17:16:25 +0000</pubDate>
		<guid>http://mag.nificent.com/2007/03/07/death-to-design/#comment-22</guid>
					<description>I too agree with some of the comments. I too am an Art Director at an agency where we spend a lot of time in the 'concepting' phase of our project development. Concept is still king at our agency. However, the current 'trends' in design just don't seem to reward strong concepts. I think if you put up a portfolio full of minimal design but strong concepts, it wouldn't be linked on a lot of the popular trend-watching design blogs. We live in an era where people are really impressed and fascinated by technical ability. The things young designers are creating via Photoshop and Illustrator are just so much more visually rich than they were even just a few years ago. I mean, look at the KDU, with artists like The Hejz, NoPattern, Electric Heat and now Fatoe. Talk about stunning visuals with minimal concept. 

I think regardless of how we fellow designers and Art Directors feel, you have to think that the average person is probably pretty amazed when they see such visually stunning work. And this kind of work has opened a new door that is really intimidating, I think, to a lot of designers who may not be able to learn how to utilize the software out there to create such visually rich work. And as much as it may pain some designers to say, this kind of work is in very high demand. Just look at the roster of clients chalked up by the designers I mentioned earlier, not to mention the KDU as a whole.

I don't think there is anything wrong with making eye candy. It is great practice for developing technique to use on bigger more 'conceptual' projects. I spend a ton of time in Illustrator and Photoshop perfecting my skillsets so that I am ready for when I get to utilize those skills for just such an occasion. I post a lot of this practice, 'eye candy' work on my website. And I apologize, but I am a little obsessed with skulls, and there is just something cool about deer antlers. My work is full of those things at the moment. I feel compelled to use a lot of this imagery though because it is in such popular demand at the moment. I want to look attractive to potential employers and lure potential clients by looking like I know what is in demand. And regardless of how I feel about strong concept and my sincere love for Bauhaus/Josef Muller Brockmann inspired sans-serif type, I keep getting hired to make eye candy. Consequently, I now have a lot of that work in my book.

Despite all this, I have had a growing sense that we may see a backlash soon where we may see clean and minimal design creeping back in. Hopefully this trend will be married to concept. However, I don't think the general public or 'hipster' cultures obsession with bizarre and visually stunning art is going to totally end anytime soon. So, long as people are creating though and discovering new things in the process, how could anything really be bad about that. No matter what we think. If the public has a lust for skulls then that is what I am going to create. Design is a business and I have a wife to feed.

No matter what, I still always buy a copy of Faesthetic and I still always finds something in there that inspires.</description>
		<content:encoded><![CDATA[<p>I too agree with some of the comments. I too am an Art Director at an agency where we spend a lot of time in the &#8216;concepting&#8217; phase of our project development. Concept is still king at our agency. However, the current &#8216;trends&#8217; in design just don&#8217;t seem to reward strong concepts. I think if you put up a portfolio full of minimal design but strong concepts, it wouldn&#8217;t be linked on a lot of the popular trend-watching design blogs. We live in an era where people are really impressed and fascinated by technical ability. The things young designers are creating via Photoshop and Illustrator are just so much more visually rich than they were even just a few years ago. I mean, look at the KDU, with artists like The Hejz, NoPattern, Electric Heat and now Fatoe. Talk about stunning visuals with minimal concept. </p>
<p>I think regardless of how we fellow designers and Art Directors feel, you have to think that the average person is probably pretty amazed when they see such visually stunning work. And this kind of work has opened a new door that is really intimidating, I think, to a lot of designers who may not be able to learn how to utilize the software out there to create such visually rich work. And as much as it may pain some designers to say, this kind of work is in very high demand. Just look at the roster of clients chalked up by the designers I mentioned earlier, not to mention the KDU as a whole.</p>
<p>I don&#8217;t think there is anything wrong with making eye candy. It is great practice for developing technique to use on bigger more &#8216;conceptual&#8217; projects. I spend a ton of time in Illustrator and Photoshop perfecting my skillsets so that I am ready for when I get to utilize those skills for just such an occasion. I post a lot of this practice, &#8216;eye candy&#8217; work on my website. And I apologize, but I am a little obsessed with skulls, and there is just something cool about deer antlers. My work is full of those things at the moment. I feel compelled to use a lot of this imagery though because it is in such popular demand at the moment. I want to look attractive to potential employers and lure potential clients by looking like I know what is in demand. And regardless of how I feel about strong concept and my sincere love for Bauhaus/Josef Muller Brockmann inspired sans-serif type, I keep getting hired to make eye candy. Consequently, I now have a lot of that work in my book.</p>
<p>Despite all this, I have had a growing sense that we may see a backlash soon where we may see clean and minimal design creeping back in. Hopefully this trend will be married to concept. However, I don&#8217;t think the general public or &#8216;hipster&#8217; cultures obsession with bizarre and visually stunning art is going to totally end anytime soon. So, long as people are creating though and discovering new things in the process, how could anything really be bad about that. No matter what we think. If the public has a lust for skulls then that is what I am going to create. Design is a business and I have a wife to feed.</p>
<p>No matter what, I still always buy a copy of Faesthetic and I still always finds something in there that inspires.
</p>
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		<title>by: MIles</title>
		<link>http://mag.nificent.com/2007/03/07/death-to-design/#comment-21</link>
		<pubDate>Thu, 15 Mar 2007 12:27:13 +0000</pubDate>
		<guid>http://mag.nificent.com/2007/03/07/death-to-design/#comment-21</guid>
					<description>Hi just stumbled upon your site, I think what you say here is absolutly true. I am pretty tired of this cutesy eye candy, there are so many books full of this 100% image 0% content rubbish, I do sort of like them but i am also aware they have no real value or function. Makes me wonder are people too impatient for intelligent design these days...?</description>
		<content:encoded><![CDATA[<p>Hi just stumbled upon your site, I think what you say here is absolutly true. I am pretty tired of this cutesy eye candy, there are so many books full of this 100% image 0% content rubbish, I do sort of like them but i am also aware they have no real value or function. Makes me wonder are people too impatient for intelligent design these days&#8230;?
</p>
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		<title>by: taylor</title>
		<link>http://mag.nificent.com/2007/03/07/death-to-design/#comment-20</link>
		<pubDate>Thu, 15 Mar 2007 02:45:42 +0000</pubDate>
		<guid>http://mag.nificent.com/2007/03/07/death-to-design/#comment-20</guid>
					<description>i've admired faesthetic for many of the same reasons. and, the thing has survived! plenty of projects have embarked on similar endeavors but fallen under the bus. i like that #6 doesn't try to come off like alot of other zines, with quasi-interviews, and mock intellectualism.

i'm also an art director. and a contributor to faesthetic as well.  i appreciate faesthetic less as a &quot;Design&quot; artifact and more as a kind of sketchbook of artist ideas. there is a real distinction these days, i believe, between design and illustration. they mix and match and mingle and compliment and sometimes are entirely seperate. but in each there is symbolism. thats something that is very personal and when done well, like lustig or saville, it becomes interpersonal. i agree, with so much of it going around today, there are fewer lustigs and savilles. but thats a good thing. something to aspire to.

i would never qualify my work in faesthetic as design. its something else. still not sure what. i approach opportunities like faesthetic as a place to make work i am personally satisfied with. so, there are ideas behind the work. dustin is great at providing a framework and letting you go. no client. no feedback. not that that eliminates the accountability out of making something. but, it's for me. if you enjoy it, great. if not, nothing's lost. my responsibility then is to give faesthetic time and thought when i create. and dustin's role, as curator, is all the more powerful. i think the designer's greatest role, is in fact curator.

clouds, skulls, birds, deer. yep its all been done. i actually like to poke some of these things in my work. but i won't kid myself. i am sure everything i've done, has been done before.  and in the end, i'm not a farmer, or a teacher or surgeon. what i do is a luxury. but its nice to have something like faesthetic to look forward to.</description>
		<content:encoded><![CDATA[<p>i&#8217;ve admired faesthetic for many of the same reasons. and, the thing has survived! plenty of projects have embarked on similar endeavors but fallen under the bus. i like that #6 doesn&#8217;t try to come off like alot of other zines, with quasi-interviews, and mock intellectualism.</p>
<p>i&#8217;m also an art director. and a contributor to faesthetic as well.  i appreciate faesthetic less as a &#8220;Design&#8221; artifact and more as a kind of sketchbook of artist ideas. there is a real distinction these days, i believe, between design and illustration. they mix and match and mingle and compliment and sometimes are entirely seperate. but in each there is symbolism. thats something that is very personal and when done well, like lustig or saville, it becomes interpersonal. i agree, with so much of it going around today, there are fewer lustigs and savilles. but thats a good thing. something to aspire to.</p>
<p>i would never qualify my work in faesthetic as design. its something else. still not sure what. i approach opportunities like faesthetic as a place to make work i am personally satisfied with. so, there are ideas behind the work. dustin is great at providing a framework and letting you go. no client. no feedback. not that that eliminates the accountability out of making something. but, it&#8217;s for me. if you enjoy it, great. if not, nothing&#8217;s lost. my responsibility then is to give faesthetic time and thought when i create. and dustin&#8217;s role, as curator, is all the more powerful. i think the designer&#8217;s greatest role, is in fact curator.</p>
<p>clouds, skulls, birds, deer. yep its all been done. i actually like to poke some of these things in my work. but i won&#8217;t kid myself. i am sure everything i&#8217;ve done, has been done before.  and in the end, i&#8217;m not a farmer, or a teacher or surgeon. what i do is a luxury. but its nice to have something like faesthetic to look forward to.
</p>
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		<title>by: V</title>
		<link>http://mag.nificent.com/2007/03/07/death-to-design/#comment-16</link>
		<pubDate>Wed, 14 Mar 2007 19:10:12 +0000</pubDate>
		<guid>http://mag.nificent.com/2007/03/07/death-to-design/#comment-16</guid>
					<description>You are not intruding at all. I'm quite happy you found my site!

I actually know your personal work and are familiar with you as an artist so I always really liked that Faesthetic was your &quot;side project&quot;. I admired the ambition and still applaud you for sticking with it after several years. 

I found what you said about finding original work to showcase very interesting. I guess it wasn't something I expected. But yeah a lot of design nowadays is rips of rips etc. And I can see how weeding through it all must be both really interesting and really frustrating.

Obviously you can see from my post that it wasn't really me slamming Faesthetic as much as looking though Faesthetic kinda got me off on a tangent about design &amp; art in general. And personally, I think if your publication can inspire me to consider these bigger ideas, then you should be super proud of your publication, as getting people to think about something higher than the pretty picture on the page is a great achievement. 

I always liked Faesthetic because it was an original. You dont see very many, if any publications that are all art like yours. So if anything it isnt my interest in Faesthetic that was waned over the years, its more my disinterest in current design trends.

But i will definitely continue picking it up regardless and yes hopefully i will have more fodder to post again on Faesthetic in the future.</description>
		<content:encoded><![CDATA[<p>You are not intruding at all. I&#8217;m quite happy you found my site!</p>
<p>I actually know your personal work and are familiar with you as an artist so I always really liked that Faesthetic was your &#8220;side project&#8221;. I admired the ambition and still applaud you for sticking with it after several years. </p>
<p>I found what you said about finding original work to showcase very interesting. I guess it wasn&#8217;t something I expected. But yeah a lot of design nowadays is rips of rips etc. And I can see how weeding through it all must be both really interesting and really frustrating.</p>
<p>Obviously you can see from my post that it wasn&#8217;t really me slamming Faesthetic as much as looking though Faesthetic kinda got me off on a tangent about design &#038; art in general. And personally, I think if your publication can inspire me to consider these bigger ideas, then you should be super proud of your publication, as getting people to think about something higher than the pretty picture on the page is a great achievement. </p>
<p>I always liked Faesthetic because it was an original. You dont see very many, if any publications that are all art like yours. So if anything it isnt my interest in Faesthetic that was waned over the years, its more my disinterest in current design trends.</p>
<p>But i will definitely continue picking it up regardless and yes hopefully i will have more fodder to post again on Faesthetic in the future.
</p>
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		<title>by: dustin hostetler</title>
		<link>http://mag.nificent.com/2007/03/07/death-to-design/#comment-15</link>
		<pubDate>Wed, 14 Mar 2007 18:34:57 +0000</pubDate>
		<guid>http://mag.nificent.com/2007/03/07/death-to-design/#comment-15</guid>
					<description>(a friend just passed me a link to this page, so sorry to intrude and sorry for the long winded response)

its really interesting reading this, as i have to say im living in a bubble here (its rare i get any feedback on the magazine, and only see my steady sales as an indicator im doing something right.)

every issue of faesthetic i make, i always get a little nervous about what sort of content will end up in my inbox, because for the first few issues i had no theme, and people just made whatever eye candy tickled their fancy. now i use a loose theme, just to give some consistancy to the feel of each magazine. 2 issues ago, the theme was self portraits, so you saw a lot of human faces floating around the pages. and in this issue the theme was love &amp;#38; death (which i know is pretty un-inspired)

to me, one of the interesting things about this project, is letting the artists do whatever they want. once ive added someone to the artist's roster, there is very little editing on my end of things. so sometimes the work isnt very good, and sometimes its mind blowing. (i guess in some ways, the magazine ends up being a good indicator of each artist's work ethic)

each year i do the magazine, im emailed hundreds upon hundreds of online portfolios, and im continually shocked at how redundant most of the work i see is. people rip off people who are ripping off other people, and trends spread so fast.. its sometimes really hard to find 100 original portfolios to feature. (one of the tough things about making faesthetic is finding the 60-100 people i need for each issue, especially since the magazine is only a small part of my life and not something i can afford to spend too much time on)

point is, i agree with you in a lot of senses. and with every issue i publish, my eyes glaze over a little more. im still in love with my baby, but disapointed in general with the state of &quot;illustrative design&quot; which is so common these days.

ive been planning some changes to the magazine for the next issue (#7) to not only get me excited about the project again, but to also encourage everyone to try a little harder. so... hopefully in 7 months or so you'll have some fodder for another faesthetic post. and hopefully i'll be able to reignite your interest in what im doing (and hopefully reignite it in me too)

all this being said, im still really happy and proud of each issue, and i really do think over all each issue is getting better. im not sure if you didnt catch my theme of this issue, but if not it may help looking at everything again (just to see that there is meaning behind those &quot;goddamn skulls&quot; and that its not all empty art)</description>
		<content:encoded><![CDATA[<p>(a friend just passed me a link to this page, so sorry to intrude and sorry for the long winded response)</p>
<p>its really interesting reading this, as i have to say im living in a bubble here (its rare i get any feedback on the magazine, and only see my steady sales as an indicator im doing something right.)</p>
<p>every issue of faesthetic i make, i always get a little nervous about what sort of content will end up in my inbox, because for the first few issues i had no theme, and people just made whatever eye candy tickled their fancy. now i use a loose theme, just to give some consistancy to the feel of each magazine. 2 issues ago, the theme was self portraits, so you saw a lot of human faces floating around the pages. and in this issue the theme was love &amp; death (which i know is pretty un-inspired)</p>
<p>to me, one of the interesting things about this project, is letting the artists do whatever they want. once ive added someone to the artist&#8217;s roster, there is very little editing on my end of things. so sometimes the work isnt very good, and sometimes its mind blowing. (i guess in some ways, the magazine ends up being a good indicator of each artist&#8217;s work ethic)</p>
<p>each year i do the magazine, im emailed hundreds upon hundreds of online portfolios, and im continually shocked at how redundant most of the work i see is. people rip off people who are ripping off other people, and trends spread so fast.. its sometimes really hard to find 100 original portfolios to feature. (one of the tough things about making faesthetic is finding the 60-100 people i need for each issue, especially since the magazine is only a small part of my life and not something i can afford to spend too much time on)</p>
<p>point is, i agree with you in a lot of senses. and with every issue i publish, my eyes glaze over a little more. im still in love with my baby, but disapointed in general with the state of &#8220;illustrative design&#8221; which is so common these days.</p>
<p>ive been planning some changes to the magazine for the next issue (#7) to not only get me excited about the project again, but to also encourage everyone to try a little harder. so&#8230; hopefully in 7 months or so you&#8217;ll have some fodder for another faesthetic post. and hopefully i&#8217;ll be able to reignite your interest in what im doing (and hopefully reignite it in me too)</p>
<p>all this being said, im still really happy and proud of each issue, and i really do think over all each issue is getting better. im not sure if you didnt catch my theme of this issue, but if not it may help looking at everything again (just to see that there is meaning behind those &#8220;goddamn skulls&#8221; and that its not all empty art)
</p>
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		<title>by: glix</title>
		<link>http://mag.nificent.com/2007/03/07/death-to-design/#comment-13</link>
		<pubDate>Wed, 14 Mar 2007 17:24:08 +0000</pubDate>
		<guid>http://mag.nificent.com/2007/03/07/death-to-design/#comment-13</guid>
					<description>thats weird because i like the img on the left but not the photograph which i view as simple. but the bottom line is the whole thing is experimental which is why it is following its own ruleset. i get that your gripe is with overly simple illustrator work, but the larger picture is what that iconography is saying, and in the case of most of the faest work its symbolizing pirate mentality... you just need to understand it blah</description>
		<content:encoded><![CDATA[<p>thats weird because i like the img on the left but not the photograph which i view as simple. but the bottom line is the whole thing is experimental which is why it is following its own ruleset. i get that your gripe is with overly simple illustrator work, but the larger picture is what that iconography is saying, and in the case of most of the faest work its symbolizing pirate mentality&#8230; you just need to understand it blah
</p>
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